Showing posts with label Greatest Villains. Show all posts
Showing posts with label Greatest Villains. Show all posts

Wednesday, 3 February 2010

Greatest Video Game Villains Of All Time: #2 Wolf O'Donnell

So, uh, yeah. Doesn't time fly? It's been a year to the day since I started the Cone O' Tragedy. Frankly, I'm surprised (and pleased) it's staggered on this long, like a plucky lil' zombie. So happy birthday, my blog. Well done! Like a drunk lost in an disused railway tunnel, you yell your barely coherent blather-koans into the echoing darkness, indifferent to the fact that no one hears, and that you've soiled yourself.

To mark the occasion, I thought I'd continue with what's shaping up to be an exciting annual series, following on from this rather optimistic post back when things began.

If you've not played Starfox 64/Lylat Wars on the N64, go do so. It is available to download for the Wii and I would rate it in my top 5 games of all time. It's a third-person space shoot 'em up that sees you as Fox McCloud, leading your intrepid team of Arwing pilots through battles that span an entire system. It's got the best dogfight sections of any game ever made, really cool set pieces, a great scoring system that keeps you coming back for more, and very fun radio chatter between you, your cohorts, and the enemies you face.

Some of the most fun parts of the game involve facing off against a rival team of mercenaries: Star Wolf, headed by your nemesis, Wolf O'Donnell. Depending on which route you take through the Lylat System, your first encounter with them may be on the planet of Fortuna (Star Wolf's bit starts at around 1:30 in the video):



Later - again, depending on how well you do and what course you plot through the system - you get to fight Star Wolf a second time, this time with revamped ships. I remember playing Lylat Wars a hell of a lot when I was younger, and unequivocally loving it. The dialogue is cartoony and silly, but it's great fun, and the bad guys' gloating taunts and bellowed orders to their underlings add a brilliant layer of hokey pantomime to proceedings. Just for the record, in my day, I was pretty awesome at the game - you get points for every kill you make, and bonuses for wiping out multiple enemies with a single shot, so on replays it takes a combination of tactical acumen and hairtrigger reflexes to maximise your score. Friends, I have both these qualities in spades.

Wolf O'Donnell is the classic hotshot baddy pilot archetype, whose sneaky self-servingness ends up being secondary to his desire to beat Fox McCloud and prove his superiority. There's a bit of the old grudging respect in there too - he's kind of a Moriarty of the skies. His gleeful opening line: 'Can't let you do that, Star Fox!' has become something of an internet meme, as wags insert punnage for mild lols. To be honest, I enjoyed them, because I love Lylat Wars, and I am an awful nerd.

Tuesday, 3 February 2009

Greatest Video Game Villains Of All Time: #1 - Purple Tentacle

He came to power with an agenda of change, and in doing so, brought hope to a hitherto disenfranchised section of the populace. Ladies and gentlemen, I give you America's first purple president:


All great villains evoke guilty admiration. Though your official allegiance is with the heroes, you can't help looking upon the motley havoc wrought and thinking: Y'know, if I were a maniacal purple tentacle bent on conquering the planet, I'd want to be that one.

I stumbled across Day of the Tentacle rather than legitimately discovering it. We got our first PC from a furtive, mulleted guy who worked from a converted loft and chain-smoked roll-ups. Whenever we got it back from a repair or upgrade, the fan would spend the first ten minutes belching stale fag smoke. He had a computer in the back room, linked to what was probably a 12kbit dial-up modem, perpetually flashing and whirring as it downloaded pirate software. When we bought our PC, he chucked in a CD chock full o' stolen RPGs and point n' clicks.

As it turned out, most of the files were corrupt, and didn't work. But one of them ran for approximately ninety seconds before crashing - just long enough for me to get my first glimpse of one of the coolest video games ever made.



Day of the Tentacle is a point-n-click adventure. For the filthy uninitiated (*ptooie! ptooie!*) a point-n-click sees you controlling a character (or characters) with your mouse, clicking on where you want to go, then clicking on objects to examine them, or pick them up, or use them. It plays like an interactive cartoon, and generally requires you to solve various puzzles in order to advance the story. In Day of the Tentacle, you control three teenagers:

Bernard,

a shambling nerd with poor posture, Hoagie,

a layabout roadie, and Laverne,

a creepy aspiring vivisectionist, pictured here wearing a tentacle disguise made from an altered United States flag. (and... am I smoking a colossal bowl o' crack, or does she look a little like her namesake, Lauren Laverne, Kenickie-era?)

They're amusing enough comic stereotypes, but the real love goes to their nemesis, Purple Tentacle, who becomes obsessed with world domination after drinking toxic waste. I mean, you can't help but doff your hat to the ingeniousness of his takeover plan.

After a spate of cow-tipping (apparently to work off steam and test out his new arms), Purple Tentacle steals the priceless FrooFroo Emerald, then returns it, pretending to have rescued it from the thief. Feted as a hero, he is eventually awarded Man of the Year and is invited to visit the Whitehouse. Before long, Purple Tentacle has milked his newfound popularity and lofty contacts to become Vice-President of the United States. Then, when the President falls 'mysteriously' ill, Purple Tentacle becomes President, at which point he starts passing draconian laws that grant tentacles new rights and demote humans to mere pets.

It's wonderful, hokey, moustache-twirling stuff, made all the more engaging when a bungled time-travel attempt scatters the three protagonists across time, leaving Hoagie 200 years in the past, Bernard in the present, and Laverne 200 years in the future. Thus we get to see Purple Tentacle's futuristic dystopia, where humans' tentacle owners make them participate in degrading beauty pageants -


a world in which Purple Tentacle is still alive, albeit very elderly, and still unsatisfied with the level of human subjugation. Disgusted with the 'humanophiles' who would choose to keep people as pets, he is working on a shrink ray, 'the Diminuator', to finally shrink all humans out of existence.

There's a nice cut-scene gag back in the past, where George Washington, Thomas Jefferson and John Hancock are working on the constitution. Washington is portrayed as an aloof braggart, with Jefferson almost as cocky. When Hancock timidly suggests: 'Should we put in an amendment saying the president has to be human?' Jefferson and Washington shout him down.

Purple Tentacle first appeared as a dimwitted flunky in Maniac Mansion, but it's not until his mutation into evil genius that he really gets to shine. Even as a villain, Purple Tentacle is exceptional, because he achieves his brutal goal - only to have our trio of meddling kids undo it, of course, via the power of chronophysics.

One of the most appealing things about many great villains is their breadth of vision. Heroes pick apart and undermine, toiling to restore the status quo. They rarely dare to dream so grandly.

The fact is, a fair proportion of us always root for the bad guy. At last, a little honesty and gumption! At last, a little chutzpah! Godspeed, Purple Tentacle! Can we do it? Yes we can!