The Amazing Adventures Of Mr F. Lea can't blame its title on some over-enthusiastic foreign programmer's bad English - unlike most of the other games I've covered in this hall of shame, it's just a really crap pun. Appropriate really, since the entire game is basically a succession of weak jokes, as gentle and poorly-executed as the vicar's 'funny' cartoons in the fortnightly church newsletter.
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As the eponymous Mr F. Lea, you must face four dog-themed levels in whatever order you choose. Unlikely though his name may sound, when I worked selling car insurance over the phone, my manager was a Mr D. Olphin, so shit names do exist in the real world. D. Olphin wasn't a dolphin though, at least as far as I'm aware - I never saw him in person, and to be fair everyone who worked at Norwich Union had tiny, expressionless eyes and talked in a string of chirrups and clicks.
Each of the quartet of levels is essentially nicked from a more successful game, given a doggie makeover then made shit. It's like watching a version of The Matrix where all the cast are alsatians filmed on someone's Nokia. Whilst having one of your toes amputated.
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'Dog Hollow' is a joyless rip-off of the first level of
Donkey Kong.
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Instead of fireballs, giant gorillas and daredevil leaps across girders, the rear end of a dog kicks bones and what look like beach balls down a florid morass of blocky gibberish. Collect balloons on the way, if you can be arsed.
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'Lawnmower' latches onto
Frogger's glistening calf and humps the living Christmas out of it.
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Instead of a road and a river, you must first guide Mr F. Lea across a lawn, avoiding the mowers, then help him leap over a series of dogs' backs (the sausage dogs are the easiest to hitch a lift on, for the obvious reason) to reach some tiny, nondescript hangars (for a less obvious reason). Collision detection is crappy, and Mr F. Lea moves in a succession of decrepit jerks, yet it's still insultingly easy - an achievement almost impressive in its dreadfulness.
The other two stages, 'Dog's Back' and the irritatingly-apostrophed 'Dog's Tail's', plagiarise levels from Taito's 1982 platformer
Jungle King, a game which had its own dubious history of theft, after Taito got sued by Edgar Rice Burroughs' estate for its unauthorised use of the Tarzan character (including a sample of his trademark yell), and, sadly, a game which was total shite.
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'Borrowing' liberally from the vine swing and uphill boulder-dodging levels, the final two stages see Mr F. Lea swinging across a succession of apparently delighted pooches' tails, (a level which is so easy I've literally never managed to die on it - I don't even know if you can) and running up a dog's back, dodging the spots, which for some reason seem to have become lethal to fleas.
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In fairness,
Jungle King was bollocks to begin with, so
TAAOMFL can't really be said to have hugely besmirched the lineage by producing similarly tedious, workmanlike plod-a-thons, but when they're such obvious toss, why steal them in the first place? It's like building a sex-robot then giving it the face of Gaby Roslin.
Also, why did they filch two crappy levels from
Jungle King, yet not touch the section that sees you swimming through a river,
repeatedly stabbing crocodiles in the face?
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Regular readers of this blog know only too well what a fan I am of
games where you get to stab crocodiles in the face. It's an unsung genre, and one that
TAAOMFL would have done well to mimic. Instead of all that knifey-carving-supple-flesh-gnnnh-I-love-spoiling-you-bitch harmless fun, we get a stupid flea jumping up and down on a dog's big smiling head. Fuck you, Mr Lea. I bet D. Olphin would have stabbed a croc. He would have stabbed a croc right in the visage
and liked it.
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